Rumble strips on properly modeled tracks will affect the car and FFB on their own from the physics of the rumble strips and the car The controller rumble strip setting is only for fake “baked in” rumble strips that were common in very old games like F1 2001, rFactor 1, etc. I’m pretty sure rumble strips in the controller file only affect fake rumble strips. I would try setting rumble strip settings in the controller file all to 0.0. I know people don’t like adding smoothing because it affects everything but you kind of have to in RF2. There is around 27 skins in this pack, I have included an RFM file and. I decided to try and put together a field of cars from this era. I have always enjoyed Jolos 1975 championship mod and noticed a couple of skins from the IMSA series. You need to add quite a bit of smoothing in order to help fix the sharpness of the FFB. It is time to travel back to 1974 and the IMSA series in USA. I’ve driven some open wheel cars and other race cars and they are not even close to RF2’s feeling. It’s by default wayyyy too strong and sharp. Honestly, the first thing I’d try is adding smoothing in rFactor 2. Set torque bandwidth limit to 2200 or lower.ĮDIT: I see you’ve already reduced slew rate. 1:45 Scott Watkins and John Paul Jr serious accident at Mosport Raceway (August 13, 1995) IMSA GT All Racing Legends 3:56 Tour de piste à Watkins Glen en Audi 90 GTO sur rFactor 2 Mickalsaco 1:37:34 RSA Sommermeisterschaft Lauf 4 - Watkins Glenn Simrace. rFactor 2 - Racing Simulation by Image Space IncorporatedToday a lap with some new released mod content.32Pixels has released a new rFactor2 mod built from. Set Slew-Rate to 0.3, 0.5, 1.0, something like that.
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